← Return to class
Log in with itch.io to leave a comment.
I did something roughly similar creating a Tucker’s Kobold for ACKS using the class building rules for that system. When you created your Kobold class did you “play it by ear” or did you use something like Welsh Piper’s B/X Class Options?
← Return to class
Comments
Log in with itch.io to leave a comment.
I did something roughly similar creating a Tucker’s Kobold for ACKS using the class building rules for that system. When you created your Kobold class did you “play it by ear” or did you use something like Welsh Piper’s B/X Class Options?